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2facedgod

Development Update (August)

Dear Community,

It’s time for a development update! First and foremost, I want to apologize for the delay โ€“ taking a vacation was much needed, but now I’m back and ready to dive back into work. As you all know, I do this in my spare time.

One of the challenges I’m currently facing is using artificial intelligence to create consistent graphics. However, the implementation in practice is not as straightforward as I had initially hoped. It’s essential to me that the graphical style is coherent and appealing to provide you with a unified gaming experience โ€“ after all, there’s no point in changing the graphics if they don’t fit together.

That’s why I haven’t shown a preview of the new graphic style yet. I want to make sure that I find a style that enriches and enhances the gaming experience. The search for the perfect style takes time and experimentation, but I’m confident that soon I’ll be able to present results we can all be proud of ๐Ÿ’–.

Your patience and support mean a lot to me. I want to assure you that I’m working hard to achieve the best possible results and to get the project online as soon as possible.

In any case, I’ll keep you updated and look forward to sharing unique insights into the development of the graphic update with all of you.

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